Tag Archive
Add new tag Art Love artsy gaming geeky new! PRK Experience random Schoolish
Batman: Arkham Asylum, where Crazies Rule and Stiffs Just Stand There
The voices contain so much emotion, but it just doesn’t match up perfectly with the character’s physical movements that it’s hard to become immersed in the game. I understand the reasoning behind Batman, he’s a stoic, flat figure. Staying calm to make other feel better about their situation but with a hint of world weariness that shows how much he just wants to go home, take off the cowl and put on some nice fluffy batslippers and relax. That’s what Kevin Conroy describes with his version of Batman, and if the game were animated like the WB show, I don’t think I would mind that he really doesn’t move. But this is 3D, this is engaging theatre, where characters are exaggerated to add dynamism to the total experience, and the physical acting of the characters just don’t fully do that.
Rock Band
After going to a Rock Band party this weekend, I think J and I are determined to get it. However, while it’s a fun game and all, I don’t think you can consider screaming as loud as you can as you fumble the words singing.
My ears hurt that night. Nonetheless, the game shall be purchased, [...]
Dark Sector: Or how important anatomy is to interest
So, why the drastic difference between 2008’s Dark Sector and 2005’s? According to the developers, the shift in focus by other gaming companies and publishers contributed to a story change, as well as adding a realism element that they hoped fans would enjoy. They wanted Hayden to be more like a superhero, and therefore more relatable. He stands out in a modern setting, whereas he might blend in, in a sci-fi setting.
It’s All for the Cake
What really stood out for me was the humour in the game. It’s comforting to know that Valve has a sense of humour about themselves and that is a huge part of making this game enjoyable. With the nonsensical polite chattering the auto-turrets make (they say things like “hello? are you still there? I promise I won’t hurt you…” in a sweet high voice, then proceed to shoot you with all their little might) to the hideaway areas where you can view “behind the scenes” parts of the Aperture building, as well as great graffiti, Portal is an entertaining romp for science.